[Bug 38871] New: Homeworld Remastered crashes when starting a new game, needs msvcp110.dll._FDtest
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Jul 6 06:42:39 CDT 2015
https://bugs.winehq.org/show_bug.cgi?id=38871
Bug ID: 38871
Summary: Homeworld Remastered crashes when starting a new game,
needs msvcp110.dll._FDtest
Product: Wine
Version: 1.7.46
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs at winehq.org
Reporter: gyebro69 at gmail.com
Distribution: ---
At least Homeworld 1 Remastered from the collection needs this.
When starting a new game from the menu the intro videos are playing but the
game crashes when the last video ends:
>wine: Call from 0x7b83999c to unimplemented function msvcp110.dll._FDtest, aborting
Mscodescan output:
./HomeworldRM.exe imports following stub symbols:
msvcp110:?_Add_vtordisp1@?$basic_ios at DU?$char_traits at D@std@@@std@@UAEXXZ
msvcp110:?_Add_vtordisp1@?$basic_istream at DU?$char_traits at D@std@@@std@@UAEXXZ
msvcp110:?_Add_vtordisp1@?$basic_istream at _WU?$char_traits at _W@std@@@std@@UAEXXZ
msvcp110:?_Add_vtordisp2@?$basic_ios at DU?$char_traits at D@std@@@std@@UAEXXZ
msvcp110:?_Add_vtordisp2@?$basic_ostream at DU?$char_traits at D@std@@@std@@UAEXXZ
msvcp110:?_Add_vtordisp2@?$basic_ostream at _WU?$char_traits at _W@std@@@std@@UAEXXZ
msvcp110:?_Syserror_map at std@@YAPBDH at Z
msvcp110:?_Winerror_map at std@@YAPBDH at Z
msvcp110:_FDtest
msvcp110:_FExp
Steam installs MSVC++ 2012 on the first game launch, an easy workaround is to
set msvcp110 to native in winecfg. Besides, msvcr110 should also set to native
to reduce loading times (bug #38779).
.Net 4 is installed in the prefix because the launcher needs that.
wine-1.7.46-193-g8b566b1
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