[Bug 38873] New: When running 3DMark06 Wine fails to properly change display resolution

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jul 6 07:36:42 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38873

            Bug ID: 38873
           Summary: When running 3DMark06 Wine fails to properly change
                    display resolution
           Product: Wine
           Version: 1.7.45
          Hardware: x86
               URL: http://www.futuremark.com/benchmarks/legacy
                OS: Linux
            Status: UNCONFIRMED
          Severity: major
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: t.artem at mailcity.com
      Distribution: ---

Created attachment 51802
  --> https://bugs.winehq.org/attachment.cgi?id=51802
xrandr and xdpyinfo infos for Wine (incorrect) and xrandr (proper)

I've no idea how Wine changes display resolution under X11/Linux but it does
that absolutely incorrectly:

--- bad-xrandr.txt
+++ good-xrandr.txt
@@ -1,7 +1,7 @@
-Screen 0: minimum 8 x 8, current 1920 x 1080, maximum 16384 x 16384
+Screen 0: minimum 8 x 8, current 1280 x 1024, maximum 16384 x 16384
 DVI-I-0 disconnected primary (normal left inverted right x axis y axis)
 DVI-I-1 disconnected (normal left inverted right x axis y axis)
-HDMI-0 connected 1280x1024+0+56 (normal left inverted right x axis y axis)
510mm x 290mm panning 1920x1080+0+0
+HDMI-0 connected 1280x1024+0+0 (normal left inverted right x axis y axis)
510mm x 290mm
    1920x1080      60.0 +   59.9     50.0     60.1     60.0     50.0
    1680x1050      60.0
    1600x900       60.0

diff -u bad-xdpyinfo.txt good-xdpyinfo.txt
--- bad-xdpyinfo.txt
+++ good-xdpyinfo.txt
@@ -51,7 +51,7 @@
 number of screens:    1

 screen #0:
-  dimensions:    1920x1080 pixels (513x291 millimeters)
+  dimensions:    1280x1024 pixels (342x276 millimeters)
   resolution:    95x94 dots per inch
   depths (7):    24, 1, 4, 8, 15, 16, 32
   root window id:    0x205

It looks like the screen changes to 1280x1024 resolution but at the same time
it's stretched to 1920x1080 (so part of the screen gets lost/cut out). Please,
fix this bug.

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