[Bug 38981] Super Mario Bros X v1.3.x crashes when starting game with sound enabled

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 28 02:30:54 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38981

Anastasius Focht <focht at gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Keywords|                            |download
             Status|UNCONFIRMED                 |NEW
                URL|                            |http://www.supermariobrosx.
                   |                            |org/
                 CC|                            |focht at gmx.net
          Component|-unknown                    |quartz
            Summary|Super Mario Bros X crashes  |Super Mario Bros X v1.3.x
                   |on start                    |crashes when starting game
                   |                            |with sound enabled
     Ever confirmed|0                           |1

--- Comment #2 from Anastasius Focht <focht at gmx.net> ---
Hello folks,

I can't confirm this, that particular problem has already been fixed with
recent Wine 1.7.47

Prerequisite: 'winetricks -q vb6run'

There is another crash (quartz) which can be used to make this bug still useful
though.

--- snip ---
$ wine ./smbx.exe
...
fixme:quartz:ACMWrapper_SetMediaType acmStreamOpen returned 512
fixme:quartz:Parser_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
fixme:strmbase:TransformFilterImpl_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
fixme:quartz:ACMWrapper_SetMediaType acmStreamOpen returned 512
wine: Unhandled page fault on read access to 0x7c51d6cf at address 0x7c51d6cf
(thread 000c), starting debugger...
...
Backtrace:
=>0 0x7c51d6cf PullPin_Thread_Stop+0xc7(This=0x5974ba8)
[/home/focht/projects/wine/wine.repo/src/dlls/quartz/pin.c:552] in quartz
(0x0661e9b8)
  1 0x7c51d7aa PullPin_Thread_Main+0xce(pv=<couldn't compute location>)
[/home/focht/projects/wine/wine.repo/src/dlls/quartz/pin.c:570] in quartz
(0x0661ea08)
  2 0x7bc95d5c call_thread_func_wrapper+0xb() in ntdll (0x0661ea28)
  3 0x7bc95d99 call_thread_func+0x32(entry=0x7c51d6db, arg=0x5974ba8,
frame=0x661eb28)
[/home/focht/projects/wine/wine.repo/src/dlls/ntdll/signal_i386.c:2732] in
ntdll (0x0661eb08)
  4 0x7bc95d3a call_thread_entry_point+0x11() in ntdll (0x0661eb28)
...
0x7c51d6cf PullPin_Thread_Stop+0xc7
[/home/focht/projects/wine/wine.repo/src/dlls/quartz/pin.c:552] in quartz: movl
   $0x0,0x0(%esp)
552        ExitThread(0);
Modules:
Module    Address            Debug info    Name (205 modules)
PE      380000-  3a2000    Deferred        nssutil3
PE      400000-  b46000    Deferred        smbx
PE     1940000- 19df000    Deferred        mozglue
...
PE    61700000-61795000    Deferred        mozsqlite3
PE    61e40000-61e61000    Deferred        mozalloc
PE    622c0000-622cc000    Deferred        plds4
PE    64f40000-64f76000    Deferred        nspr4
PE    65840000-65875000    Deferred        ssl3
PE    66000000-66152000    Deferred        msvbvm60
PE    69c40000-6cd10000    Deferred        xul
PE    6ce40000-6ce4d000    Deferred        plc4
PE    6de80000-6dea7000    Deferred        smime3
PE    6f600000-6f6ed000    Deferred        nss3
...
Threads:
process  tid      prio (all id:s are in hex)
...
0000004f (D) Z:\home\focht\Downloads\smbx.exe
    00000056    0
    00000057    0
    0000000c    0 <==
    0000003f    0
    0000003e    0
...
--- snip ---

The game works if you check 'disable sound' in the main screen or use
'winetricks -q quartz'.

$ sha1sum SMBX\ 1.3.0.1.zip 
b5b71c7b2701aa310fc4dc1a250d30ef9c92236b  SMBX 1.3.0.1.zip

$ du -sh SMBX\ 1.3.0.1.zip 
136M    SMBX 1.3.0.1.zip

$ wine --version
wine-1.7.47-196-g4e6e9a1

Regards

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