[Bug 38993] New: Memory Blocks for Windows 3.x has missing tile animation

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jul 29 14:45:27 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38993

            Bug ID: 38993
           Summary: Memory Blocks for Windows 3.x has missing tile
                    animation
           Product: Wine
           Version: 1.5.13
          Hardware: x86
               URL: http://archive.org/download/630-windows-3x-games/630Wi
                    ndows3.0Games.zip/SYMGAMES.ZIP
                OS: Linux
            Status: NEW
          Keywords: download, regression, win16
          Severity: minor
          Priority: P2
         Component: winex11.drv
          Assignee: wine-bugs at winehq.org
          Reporter: gyebro69 at gmail.com
                CC: julliard at winehq.org
   Regression SHA1: 33ac850c80634c891b0c157bbffa612f70954a40
      Distribution: ---

This is an old game designed for Windows 3.x.

Each tile has a picture on the downward side and you have to flip the tiles and
match the corresponding pictures. When you click on a tile it should turn
around revealing the picture on it. This spinning animation is missing, the
picture is simply drawn on the upper side of the tile when you click on it.

Tile animation used to work until

commit 33ac850c80634c891b0c157bbffa612f70954a40
Author: Alexandre Julliard <julliard at winehq.org>
Date:   Thu Sep 6 12:39:34 2012 +0200

    winex11: Use window surfaces for rendering top-level windows.

    It can be disabled by setting "ClientSideGraphics"="n".

Setting ClientSideGraphics=n in the registry indeed fixes the problem.

Other issues reported due to that commit:
Bug #35418
Bug #37308

To reproduce the problem download and unpack symgames.zip and start blocks.exe.
If you find that the game window is flickering rapidly press <alt> to open the
menus (this helped with the flickering issue for me).Then click on the tiles to
see that they don't animate.

Wine 1.7.48
Fedora 22
XOrg 1.17.2
XFCE 4.12

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