[Bug 38699] New: Consortium Master Edition: intro scene empty/flickering

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jun 5 10:30:18 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38699

            Bug ID: 38699
           Summary: Consortium Master Edition: intro scene
                    empty/flickering
           Product: Wine
           Version: 1.7.44
          Hardware: x86
               URL: http://store.steampowered.com/app/264240
                OS: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: gyebro69 at gmail.com
      Distribution: ---

Created attachment 51624
  --> https://bugs.winehq.org/attachment.cgi?id=51624
terminal output

I tested this bug with the GOG.com version of the game.
When starting a new game from the main menu, the game begins with an intro
sequence, but only the HUD can be seen, the screen is filled with solid color
and it's flickering. I can't get past the intro due to this bug.

Tried with native d3dx9*, disabled GLSL and with the CSMT patchset, but none of
them helped.

The game developers are aware of the problem when running the game under Wine,
one of them submitted a test result on Appdb:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=32193

According to him it's a problem on Wine side that it can't handle properly the
shaders used by the game. He even posted a workaround to the problem: adding
r_signal_fx "0" variable to the config file. To tell the truth it changed
nothing for me... the screen is blank for me in the intro whether that variable
is 1 or 0.

wine-1.7.44-117-gb2aa984
Fedora 21 x86
Nvidia binary drivers 340.76

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