[Bug 38760] New: Tropico 3 doesn't render water correctly when anti-aliasing enabled

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jun 15 05:41:15 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38760

            Bug ID: 38760
           Summary: Tropico 3 doesn't render water correctly when
                    anti-aliasing enabled
           Product: Wine
           Version: 1.7.45
          Hardware: x86
               URL: http://www.gamershell.com/download_50826.shtml
                OS: Linux
            Status: NEW
          Keywords: download
          Severity: minor
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: gyebro69 at gmail.com
      Distribution: ---

Created attachment 51694
  --> https://bugs.winehq.org/attachment.cgi?id=51694
screenshot - AA enabled

When in-game anti-aliasing is enabled sea water doesn't appear properly, it's
missing and lots of small pixels are drawn instead of water.
The same problem in Wine 1.4, 1.6 and 1.7.45
The problem is reproducible with the open source nouveau and the proprietary
drivers (340.76) as well.

Terminal out shows a bunch of these lines:
err:d3d:resource_unload Resource 0x728ee7c8 is being unloaded while mapped.
err:d3d:resource_unload Resource 0x728ee4f8 is being unloaded while mapped.
err:d3d:resource_unload Resource 0x728ee7c8 is being unloaded while mapped.
err:d3d:resource_unload Resource 0x728ee4f8 is being unloaded while mapped

Fedora 22
nouveau 1.0.11 + mesa3D 10.5.7

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