[Bug 38760] New: Tropico 3 doesn't render water correctly when anti-aliasing enabled
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Jun 15 05:41:15 CDT 2015
https://bugs.winehq.org/show_bug.cgi?id=38760
Bug ID: 38760
Summary: Tropico 3 doesn't render water correctly when
anti-aliasing enabled
Product: Wine
Version: 1.7.45
Hardware: x86
URL: http://www.gamershell.com/download_50826.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs at winehq.org
Reporter: gyebro69 at gmail.com
Distribution: ---
Created attachment 51694
--> https://bugs.winehq.org/attachment.cgi?id=51694
screenshot - AA enabled
When in-game anti-aliasing is enabled sea water doesn't appear properly, it's
missing and lots of small pixels are drawn instead of water.
The same problem in Wine 1.4, 1.6 and 1.7.45
The problem is reproducible with the open source nouveau and the proprietary
drivers (340.76) as well.
Terminal out shows a bunch of these lines:
err:d3d:resource_unload Resource 0x728ee7c8 is being unloaded while mapped.
err:d3d:resource_unload Resource 0x728ee4f8 is being unloaded while mapped.
err:d3d:resource_unload Resource 0x728ee7c8 is being unloaded while mapped.
err:d3d:resource_unload Resource 0x728ee4f8 is being unloaded while mapped
Fedora 22
nouveau 1.0.11 + mesa3D 10.5.7
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