[Bug 35655] Wined3d performance drop

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jun 20 09:54:58 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=35655

--- Comment #9 from Linards <linards.liepins at gmail.com> ---
(In reply to Wylda from comment #8)
>  > (In reply to mrdeathjr28 from comment #6)
> 
> Thanks mrdeathjr28 for re-test. I did the same and took me a lot of time.
> 
> So numericaly this seems to be fixed, but this is thanks to Matteo's
> optimizations.
> 
> These two Matteo's patches did significant improvement. Note: first number
> is total score gain in % (because cpu benchmarks remain the same, increased
> FPS bechmarks change total score just partly), second number shows FPS gain
> in % for "64MB Texture Rendering Speed":
> 
>  * wine-1.7.41-95-g978fe23
> 1st ... +15.5% (against wine-1.7.41 - comparable with 1.7.14 and above)
> 2nd ... +26.3% (against wine-1.7.41)
> 
>  * wine-1.7.44-249-g4189d29
> 1st ...  +2.9% (+18.6% against wine-1.7.41)
> 2nd ... +11.4% (+40.6% against wine-1.7.41)
> 
> 
> So these two patches makes this bug numericaly fixed. But when i also revert
> Ken's patches (this bug is about these patches, not Matteo's) it gives
> _nice_ boost:
> 1st ... +38.9% (wine-1.7.45 + revert against wine-1.7.41)
> 2nd ... +69.2% (wine-1.7.45 + revert against wine-1.7.41)
> 
> 
> Gain nearly 70% is awesome, if fixed. (sure 70% is the best value, other
> tests shows gain between +19% to 56%).

Great. Waiting for changes to land in pustream in my lifetime. :)

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