[Bug 38791] In server/queue.c, clipping cursor to empty rectangle is off by one pixel (affects "The Long Dark")
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Jun 21 01:04:55 CDT 2015
https://bugs.winehq.org/show_bug.cgi?id=38791
Sebastian Lackner <sebastian at fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |patch
CC| |sebastian at fds-team.de
--- Comment #1 from Sebastian Lackner <sebastian at fds-team.de> ---
Hello,
the patch looks correct, but patches are not picked up here from bugzilla.
Could you please take a look at http://wiki.winehq.org/SubmittingPatches and
afterwards submit it to the wine-patches mailing list?
Although I agree that the patch is most likely correct, to convince other
developers it basically never hurts to add a testcase. It also makes sure that
restructuring the code doesn't accidentially break it again in the future.
In this case such a testcase should probably be added to dlls/user32/tests/,
both input.c and monitor.c already contain some ClipCursor() function calls. If
you need help writing such a test, feel free to ask me.
Regards,
Sebastian
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