[Bug 6955] Multiple games need software vertex blending implementation (NOLF2, Divinity 2, Dark Age of Camelot, Warhammer Online, PSU:AOTI)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jun 24 18:06:07 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=6955

Józef Kucia <joseph.kucia at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |joseph.kucia at gmail.com

--- Comment #165 from Józef Kucia <joseph.kucia at gmail.com> ---
Created attachment 51756
  --> https://bugs.winehq.org/attachment.cgi?id=51756
Implement vertex blending in glsl-vertex-pipe

This patch adds support for vertex blending in glsl_vertex_pipe. Please test.

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