[Bug 30836] Total Overdose: choppy audio playback with Diesel Power 3D sound system

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Mar 9 16:32:47 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=30836

hash <HASH.DuOrden at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |HASH.DuOrden at gmail.com

--- Comment #27 from hash <HASH.DuOrden at gmail.com> ---
Created attachment 50994
  --> https://bugs.winehq.org/attachment.cgi?id=50994
log generated as it suggested in <http://wiki.winehq.org/Sound>.

I got here after searching for commit d301254e72f018c3e04272115e20ffc70ffcbc12
as a result of regression testing, after this commit I get crazy clicks in
Blizzard's "Heroes of the Storm" and "Diablo 3", and also some slightly
annoying clicking in "World of Tanks".

I am on Gentoo x86-64 multilib, OSSv4.
It is enough to revert wineoss.drv/mmdevdrv.c part of this commit to "fix" this
regression.

In "Heroes of the Storm" and "Diablo 3" there is a settings in "Option -> Sound
-> Quality -> Sound Quality:".
But only in "Heroes of the Storm" it helps if I set this to "Low", then the
clickering is reduced to once a minute or so.
But in "Diablo 3" this setting do not change anything.
In "World of Tanks" this only noticeable in hangar and when I view destroyed
tank during a battle.

I attached log generated as it suggested in <http://wiki.winehq.org/Sound>.

And here is regression final output:
301254e72f018c3e04272115e20ffc70ffcbc12 is the first bad commit
commit d301254e72f018c3e04272115e20ffc70ffcbc12
Author: Andrew Eikum <aeikum at codeweavers.com>
Date:   Wed Dec 17 09:28:13 2014 -0600

    mmdevapi: More accurately track device position.

:040000 040000 d2d3ae33a3b768fb03324d6c038bbcd79d9742d0
ec4be94754d577889ba445bd40dd097c9f2043f7 M    dlls

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