[Bug 37986] Heroes of the Storm crashes

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 17 11:27:22 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=37986

--- Comment #15 from Matteo Bruni <matteo.mystral at gmail.com> ---
The dump you attached didn't really help unfortunately. Actually, it's only
useful if you generate a backtrace from it with the same Wine build which you
were using at the time of the crash.
So if you get the game to crash again you could run "wine winedbg file.dmp"
(where "file.dmp" is the name of the new dump), then put the commands "info
exception" and "bt" into winedbg and attach the output.

That said, if the game is running out of addressing space as you mention in
comment 13 there isn't much we can do. You could try to set the large address
aware flag on the game executable with one of the tools you can find on the
internet, if it isn't already set. Another thing you could try is to lower the
amount of video memory reported to the game via the VideoMemorySize registry
key (see http://wiki.winehq.org/UsefulRegistryKeys).

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