[Bug 38245] New: Constrcuct2 can't create a localhost server - httpapi stubs

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 18 11:07:03 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38245

            Bug ID: 38245
           Summary: Constrcuct2 can't create a localhost server - httpapi
                    stubs
           Product: Wine
           Version: 1.7.36
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: blurymind at gmail.com
      Distribution: ---

Created attachment 51055
  --> https://bugs.winehq.org/attachment.cgi?id=51055
terminal log file

Constrcut2 works almost flawlessly now. You can edit the games and export the
games. They work.
But you can not playtest the games, because wine fails to create a localhost
server and launch the web browser with it.
Here the part when I try to run the localhost server in the terminal Log:

fixme:httpapi:HttpAddUrl ((nil), L"http://127.0.0.1:5099/", (nil)): stub!
fixme:httpapi:HttpAddUrl ((nil), L"http://127.0.0.1:5100/", (nil)): stub!
fixme:httpapi:HttpCreateHttpHandle (0x14819d8, 0): stub!
fixme:httpapi:HttpAddUrl ((nil), L"http://localhost:5000/", (nil)): stub!
fixme:httpapi:HttpAddUrl ((nil), L"http://localhost:5001/", (nil)): stub!

And this is just from one of my tests. I tried with local host server addresses
..

Exporting them takes minutes and that is just not an option when developing a
game - you need to run it in your browser immediately. Plus you can't debug the
game when exporting, then running - no debugger.

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