[Bug 38216] Wrong screen in Civilization V

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 18 15:45:50 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38216

--- Comment #14 from Andrei Slăvoiu <ansla80 at yahoo.com> ---
(In reply to Sergey Isakov from comment #5)
> I am using Radeon HD6670 in MacOS 10.9.5 if this does matter.

(In reply to Sergey Isakov from comment #11)
> OK, I did this.
> ----
> e9b0a0e181daa98c645a2c1527b6434624d83ec4 is the first bad commit
> commit e9b0a0e181daa98c645a2c1527b6434624d83ec4
> Author: Andrei Slăvoiu <andrei.slavoiu at gmail.com>
> Date:   Wed Aug 6 23:13:09 2014 +0300
> 
>     wined3d: Use capabilities from the shader backend or the fragment
> pipeline to determine the D3D level.
> 
> :040000 040000 5c1cba93697ab212f596c7028f91eb1c4cf11086
> ab11f49dee29b4a823d7d9ccc5d8319fa2baceb2 M	dlls
> 
> ----
> But I don't know why this commit is bad. Someone more understanding should
> look in.

That commit only changes the fallback in case the video card is not explicitly
recognized. But your card should be recognized so the fallback changes should
be irrelevant. Can you post the output of glxinfo or whatever equivalent there
exists for MacOS?

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