[Bug 6955] Multiple games need software vertex blending implementation (NOLF2, Divinity 2, Dark Age of Camelot, Warhammer Online, PSU:AOTI)
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Mar 19 03:24:19 CDT 2015
https://bugs.winehq.org/show_bug.cgi?id=6955
--- Comment #155 from Wojtek Arabczyk <arabek at gmail.com> ---
Verified the same for the Intel GPU:
[ macbook: ~ ]$ glxinfo | grep OpenGL
OpenGL vendor string: Intel Inc.
OpenGL renderer string: Intel HD Graphics 4000 OpenGL Engine
OpenGL version string: 2.1 INTEL-10.2.46
OpenGL shading language version string: 1.20
OpenGL extensions:
[ macbook: ~ ]$ glxinfo | grep vertex_blend
GL_ARB_vertex_blend, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program,
I'll retest on Linux opensource & closed drivers later.
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