[Bug 38178] Crash with Heroes VI at very begin
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Mar 22 02:01:12 CDT 2015
https://bugs.winehq.org/show_bug.cgi?id=38178
--- Comment #13 from Sergey Isakov <isakov-sl at bk.ru> ---
(In reply to Stefan Dösinger from comment #12)
> It seems odd that 556e3e0c764ee5eff1eb02b97a01d4141d6ec58f would cause a
> wrong vtable assertion, but it's theoretically possible if there's a random
> memory corruption.
>
> Which OSX version are you running and which graphics card do you have?
OSX 10.9.5
Radeon Turks XT (as OpelGL see it) == HD6670 2Gb DDR3
wrong vtable assertion appears when I manually changed codes to enumerate
display.
Original codes lead to error like in comment #9.
I will make more tracing to catch exact place where is the memory leak.
This commit was just first commit with new methods for memory
allocation/release.
I have to confirm again that with any my patches/workaround all engines after
1.7.2 crashes at the game started.
Wine 1.7.2 and all previous work almost fine.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list