[Bug 29261] DDR=opengl causes constant screen flickering in SimCity 3000 Demo in fullscreen mode
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Mar 25 21:17:57 CDT 2015
https://bugs.winehq.org/show_bug.cgi?id=29261
Josh Pettus <jshpettus at gmail.com> changed:
What |Removed |Added
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CC| |jshpettus at gmail.com
--- Comment #27 from Josh Pettus <jshpettus at gmail.com> ---
Has there been any news about this bug? Even in 1.7.x it still effects OSX
10.10. I have a hard time believing that the opengl drivers havn't been
touched in all this time by apple. It effects a whole lot of 2d games/UI's
that would otherwise work in ddr=opengl mode. Zeus, Pharaoh, Stronghold,
Stronghold Crusader, X-Wing Series, just to name a few.
The interesting thing is that it doesn't seem to effect crossover builds at
all, x11 or quartz render.
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