[Bug 38304] New: Genesis Rising crashes when loading a saved game

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 28 06:38:50 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38304

            Bug ID: 38304
           Summary: Genesis Rising crashes when loading a saved game
           Product: Wine
           Version: 1.7.29
          Hardware: x86
                OS: Linux
            Status: NEW
          Keywords: regression
          Severity: normal
          Priority: P2
         Component: msvcrt
          Assignee: wine-bugs at winehq.org
          Reporter: gyebro69 at gmail.com
                CC: matellanesivan at gmail.com
   Regression SHA1: 5077d8c1371fe3e8e263119a6cc05d0e9766cdba
      Distribution: ---

Created attachment 51138
  --> https://bugs.winehq.org/attachment.cgi?id=51138
terminal output

The game has an auto-save feature, it saves games between each mission (no
manual save available).
Saving the game works properly, but the game crashes when I try to load a
previously saved game.
Native msvcr80.dll is a workaround (winetricks vcrun2005).

Loading a saved game used to work in Wine 1.7.28, this is a regression
introduced by

5077d8c1371fe3e8e263119a6cc05d0e9766cdba is the first bad commit
commit 5077d8c1371fe3e8e263119a6cc05d0e9766cdba
Author: Iván Matellanes <matellanesivan at gmail.com>
Date:   Wed Oct 15 16:47:07 2014 +0200

    msvcrt: Added _fseeki64_nolock implementation.

wine-1.7.39-173-gf6a341c

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