[Bug 38327] Uninitialized matrix
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Mar 31 08:04:57 CDT 2015
https://bugs.winehq.org/show_bug.cgi?id=38327
Matteo Bruni <matteo.mystral at gmail.com> changed:
What |Removed |Added
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OS|Linux |Mac OS X
--- Comment #3 from Matteo Bruni <matteo.mystral at gmail.com> ---
(In reply to Sergey Isakov from comment #2)
> (In reply to Matteo Bruni from comment #1)
> > Those values are not really used so it doesn't matter in practice. I don't
> > get those warnings, what compiler / version are you using?
>
> Apple's gcc-4.2.1 with -Os optimization. Without optimization there are no
> such warning. (?)
What does happen with the default -O2?
> Anyway those values are influences on inverted matrix. If you want I can
> write invert_matrix_4x4.
They are ignored on purpose, I'm following the GL behavior. I just thought
about one testcase which should confirm that D3D does the same, I'm going to
test that and send a fix if I'm wrong.
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