[Bug 38480] RuneScape crashes when switching to OpenGL renderer (glCopyTexSubImage3DEXT blacklisted by extension filtering)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri May 1 00:01:16 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38480

githlar at gmail.com changed:

           What    |Removed                     |Added
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                 CC|                            |githlar at gmail.com

--- Comment #4 from githlar at gmail.com ---
I posted on the NVIDIA Linux Driver forums regarding this issue.:
https://devtalk.nvidia.com/default/topic/829402/linux/some-gl-extensions-aren-t-advertised-by-the-driver/

I agree with Mateo though, since Nvidia seems to be the only driver affected by
this, it's probably their responsibility to fix it. I'm no OpenGL programmer,
but I know that OpenGL extensions are hierarchical. I guess worst-case scenario
somehow a logical test could be done at the initialization of the Wine OpenGL
implementation that could sort of "fill in the blanks" so to speak. Something
like: "Well, if you have OpenGL 2.0 extensions, then more than likely (most
of?) OpenGL 1.0 is supported as well" Of course, a wider version gap would
probably make more sense.

Perhaps with passed check on, i.e., 2.0 extensions all 1.0 extensions could
revert to the old behavior. Then again, I assume there were issues with the old
behavior before that constituted the change to begin with.

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