[Bug 38178] Crash with Heroes VI at very begin

wine-bugs at winehq.org wine-bugs at winehq.org
Fri May 1 07:38:53 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38178

--- Comment #48 from Sergey Isakov <isakov-sl at bk.ru> ---
Should I report this as a separate bug?

fixme:d3d_texture:volumetexture_init create dxtn texture 0x31545844.
fixme:d3dx:D3DXLoadSurfaceFromMemory decode dxtn from pitch=512 to 1024
fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x4.
err:d3d:context_bind_fbo >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
glBindFramebuffer() @ context.c / 72

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