[Bug 38048] Unigine Heaven 4.0 Benchmark Basic renders lots of black textures

wine-bugs at winehq.org wine-bugs at winehq.org
Tue May 5 04:23:46 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38048

--- Comment #18 from Sergey Isakov <isakov-sl at bk.ru> ---
(In reply to Ruslan Kabatsayev from comment #17)
> (In reply to Sergey Isakov from comment #16)
> > I think this is not errors in the documentation.
> > This is undefined texture if src < dst.
> 
> If documentation doesn't reflect actual behavior, it's an error in
> documentation. Since the applications rely on it, it's unlikely to be fixed
> even if considered a bug in Windows' D3D implementation.

You seems not hear me.
It is not a bug in documentation.
It is not a bug in Windows D3D.
It is undefined textures as dst will not completely filled if src_level is not
enough for dst.

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