[Bug 38540] New: Absent text in Ori And The Blind Forest

wine-bugs at winehq.org wine-bugs at winehq.org
Tue May 5 12:39:29 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38540

            Bug ID: 38540
           Summary: Absent text in Ori And The Blind Forest
           Product: Wine
           Version: 1.7.41
          Hardware: x86
                OS: Mac OS X
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: isakov-sl at bk.ru

Created attachment 51408
  --> https://bugs.winehq.org/attachment.cgi?id=51408
First screen in the game

The game doesn't show text. Pink squares instead.
It looks like not a font problem. I think the text generated other way.
Some messages in log if they related
---
fixme:dxgi:dxgi_output_GetDesc iface 0x12a510, desc 0x33f6c4 semi-stub!
fixme:d3d:debug_d3dformat Unrecognized 0xffffffff WINED3DFORMAT!

fixme:win:RegisterTouchWindow (0x10044 00000000): stub
err:d3d:swapchain_blit >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION
(0x506) from Swapchain present blit(EXT_framebuffer_blit)
 @ ../wined3d/swapchain.c / 347
fixme:ver:GetCurrentPackageId (0x33daac 0x0): stub
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
err:d3d_shader:shader_glsl_load_samplers Trying to load sampler vs_sampler3 on
unsupported unit 4294967295.
err:d3d_shader:shader_glsl_load_samplers Trying to load sampler vs_sampler3 on
unsupported unit 4294967295.

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