[Bug 37728] Elevated: Misplaced mountains because of changes in shader generator

wine-bugs at winehq.org wine-bugs at winehq.org
Wed May 6 16:43:57 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=37728

Sergey Isakov <isakov-sl at bk.ru> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |isakov-sl at bk.ru

--- Comment #6 from Sergey Isakov <isakov-sl at bk.ru> ---
(In reply to debuser from comment #5)
> I don't have non-nvidia cards to test, but I asked in #winehq and someone
> with ATI card said that elevated looks broken in wine-1.7.34 (which has bug
> 37723 fixed, and doesn't have bug 38477 introduced), but it looks correct in
> wine-1.3.23 (last pre-1.5.27 version that doesn't have bug 37723 and is able
> to run elevated).
> 
> Maybe it's not specific to Nvidia after all? Is it possible to write some
> test printing some debug information to run on different hardware and check
> if it behaves the same?

Tested on AMD Radeon HD6670 MacOSX 10.9.5
wine-1.7.42-50-g0d2817b
Black screen with live mouse and crash.

fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:win:EnumDisplayDevicesW ((null),0,0x1464f9e8,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
wine: Unhandled page fault on read access to 0x44915fa2 at address 0x44915fa2
(thread 0025), starting debugger...

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