[Bug 38274] White water in Heroes VI

wine-bugs at winehq.org wine-bugs at winehq.org
Fri May 8 02:56:55 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38274

--- Comment #28 from Sergey Isakov <isakov-sl at bk.ru> ---
Hey,
I have some progress in implementing DXTn
---
$ wine Z:./dlls/d3dx9_36/tests/d3dx9_36_test.exe.so volume
err:process:__wine_kernel_init boot event wait timed out
fixme:d3d_surface:volume_init format 0x74 size=1048576 
fixme:d3dx:D3DXLoadVolumeFromMemory convert volume tex from 0x15 to 0x15
fixme:d3dx:D3DXLoadVolumeFromMemory Unhandled filter 0x80004.
fixme:d3dx:D3DXLoadVolumeFromMemory format converted from 0x15 to 0x15
fixme:d3dx:D3DXLoadVolumeFromMemory convert volume tex from 0x15 to 0x15
fixme:d3dx:D3DXLoadVolumeFromMemory format converted from 0x15 to 0x15
volume.c:127: Test failed: Got color 0xffffffff, expected 0x00000000
volume.c:127: Test failed: Got color 0xffffffff, expected 0x00000000
volume.c:127: Test failed: Got color 0xffffffff, expected 0x00000000
volume.c:127: Test failed: Got color 0xffffffff, expected 0x00000000
volume.c:127: Test failed: Got color 0xffffffff, expected 0x00000000
volume.c:127: Test failed: Got color 0xffffffff, expected 0x00000000
volume.c:127: Test failed: Got color 0xffffffff, expected 0x00000000
fixme:d3d_surface:volume_init format 0x74 size=1048576 
fixme:d3d_texture:volumetexture_init create dxtn texture 0x31545844.
fixme:d3d_surface:volume_init format 0x31545844 size=32 
fixme:d3dx:D3DXLoadVolumeFromMemory convert volume tex from 0x15 to 0x31545844
volume.c:208: Test marked todo: D3DXLoadVolumeFromMemory returned 0x8876086c,
expected 0
fixme:d3d_texture:volumetexture_init create dxtn texture 0x33545844.
fixme:d3d_surface:volume_init format 0x33545844 size=32 
volume: 262209 tests executed (1 marked as todo, 7 failures), 0 skipped.

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