[Bug 38557] New: Wings of Vi: Hangs when window is moved.
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat May 9 16:12:27 CDT 2015
https://bugs.winehq.org/show_bug.cgi?id=38557
Bug ID: 38557
Summary: Wings of Vi: Hangs when window is moved.
Product: Wine
Version: 20050930
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: philippe.groarke at gmail.com
Launch Wings of Vi (you can download demo here http://grynsoft.com/wingsofvi/),
move the window, the application hangs. Music still goes on...
Could it be related to the "LockWindowUpdate"?
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:win:EnumDisplayDevicesW ((null),0,0x32f6a8,0x00000000), stub!
fixme:heap:RtlCompactHeap (0x110000, 0x0) stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32f8e8,0x00000000), stub!
fixme:win:LockWindowUpdate (0x3003e), partial stub!
fixme:win:LockWindowUpdate (0x0), partial stub!
fixme:win:LockWindowUpdate (0x3003e), partial stub!
fixme:win:LockWindowUpdate (0x0), partial stub!
fixme:msvcrt:__clean_type_info_names_internal (0x3f89a0) stub
Tested on 1.7.42 from macports, and yesterdays git. Tried both with and without
virtual desktop, so it doesn't seem to be linked to that. Game was created
using Clickteam Fusion 2.5, it would be interesting to see if other games
behave the same...
I would add a log, but its way to big. Just tell me if you need specific
channels.
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