[Bug 38557] New: Wings of Vi: Hangs when window is moved.

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 9 16:12:27 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38557

            Bug ID: 38557
           Summary: Wings of Vi: Hangs when window is moved.
           Product: Wine
           Version: 20050930
          Hardware: x86
                OS: Mac OS X
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: philippe.groarke at gmail.com

Launch Wings of Vi (you can download demo here http://grynsoft.com/wingsofvi/),
move the window, the application hangs. Music still goes on...

Could it be related to the "LockWindowUpdate"?

fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:win:EnumDisplayDevicesW ((null),0,0x32f6a8,0x00000000), stub!
fixme:heap:RtlCompactHeap (0x110000, 0x0) stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32f8e8,0x00000000), stub!
fixme:win:LockWindowUpdate (0x3003e), partial stub!
fixme:win:LockWindowUpdate (0x0), partial stub!
fixme:win:LockWindowUpdate (0x3003e), partial stub!
fixme:win:LockWindowUpdate (0x0), partial stub!
fixme:msvcrt:__clean_type_info_names_internal (0x3f89a0) stub

Tested on 1.7.42 from macports, and yesterdays git. Tried both with and without
virtual desktop, so it doesn't seem to be linked to that. Game was created
using Clickteam Fusion 2.5, it would be interesting to see if other games
behave the same...

I would add a log, but its way to big. Just tell me if you need specific
channels.

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