[Bug 8272] When exiting Wizardry 8 waits until background music thread finishes playing

wine-bugs at winehq.org wine-bugs at winehq.org
Tue May 12 06:41:12 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=8272

Piotr Caban <piotr.caban at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |piotr.caban at gmail.com

--- Comment #37 from Piotr Caban <piotr.caban at gmail.com> ---
The application is probably buggy. This is part of the relay log that shows it
uses already freed critical section:
0009:Call ntdll.RtlDeleteCriticalSection(008211a0) ret=00365a77
0009:Ret  ntdll.RtlDeleteCriticalSection() retval=00000000 ret=00365a77
0009:Call msvcrt.??3 at YAXPAX@Z(008211a0) ret=00365a7d
0009:Call ntdll.RtlFreeHeap(00820000,00000000,008211a0) ret=7ea02efe
0009:Ret  ntdll.RtlFreeHeap() retval=00000001 ret=7ea02efe
0009:Ret  msvcrt.??3 at YAXPAX@Z() retval=00000001 ret=00365a7d
...
0009:Call ntdll.RtlEnterCriticalSection(008211a0) ret=00366413
err:ntdll:RtlpWaitForCriticalSection section 0x8211a0
"$\x14\x85\xd2\x8b\xd8t\x16\xd9G\x04\xd8f,\xd8v\x1c\xe8\xb0\x1b\x18" wait timed
out in thread 0009, blocked by 0000, retrying (60 sec)

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