[Bug 38601] New: Planetary Annihilation needs WS2_32.dll.WSAPoll

wine-bugs at winehq.org wine-bugs at winehq.org
Sun May 17 12:14:20 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38601

            Bug ID: 38601
           Summary: Planetary Annihilation needs WS2_32.dll.WSAPoll
           Product: Wine
           Version: 1.7.43
          Hardware: x86
                OS: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: winsock
          Assignee: wine-bugs at winehq.org
          Reporter: gyebro69 at gmail.com
      Distribution: ---

Created attachment 51498
  --> https://bugs.winehq.org/attachment.cgi?id=51498
terminal output

With native msvcp110 & msvcr110 installed the game gets a bit further and it
shows an empty (black) window and some music begins to play then the game
crashes after 5-10 seconds.

I'm attaching the terminal output as is, containing messages from the game
engine as well.
After crashing multiple instances of a 'CoherentUI_Host.exe' remain in memory
and they need to be killed manually.

Besides native msvcp110 & msvcr110 native d3dcompiler_43 is also installed in
the prefix.
Despite of the lots of d3d errors shown in the log I guess the crash is due to
this unimplemented function:

>...
>wine: Unimplemented function WS2_32.dll.WSAPoll called at address 0x7bc4f701 (thread 0030), starting debugger...
>Unhandled exception: unimplemented function WS2_32.dll.WSAPoll called in 32-bit code (0x7bc4f701).
>...

Officially the game requires Windows Vista or newer.

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