[Bug 37667] Custom game development library needs GetRawInputDeviceList to set ERROR_INSUFFICIENT_BUFFER on too small buffer

wine-bugs at winehq.org wine-bugs at winehq.org
Mon May 25 08:18:47 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=37667

Anastasius Focht <focht at gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |NEW
                 CC|                            |focht at gmx.net
     Ever confirmed|0                           |1

--- Comment #4 from Anastasius Focht <focht at gmx.net> ---
Hello folks,

obviously still present as of Wine 1.7.43

The patch from Andrew is available/included in Wine-Staging by default:

https://github.com/wine-compholio/wine-staging/blob/master/patches/user32-GetRawInputDeviceList/0001-user32-Set-last-error-when-GetRawInputDeviceList-fai.patch

Still missing test case though -or- provide the information on the
app/version/download to reproduce/test the fix.

It's as Bruno said: not providing certain information for whatever reasons
("employer/customer NDA", "secret home project", "distributed internet backup")
makes the bug report automatically unattractive to others and you're basically
on your own when it comes to get the issue analyzed/fixed in vanilla.
Fortunately you figured it out on your own.

Regards

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