[Bug 38655] New: Galactic Civilizations III Fails to start (D3DCompiler_46 Failed to load)
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat May 30 07:37:22 CDT 2015
https://bugs.winehq.org/show_bug.cgi?id=38655
Bug ID: 38655
Summary: Galactic Civilizations III Fails to start
(D3DCompiler_46 Failed to load)
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: thanoulas at gmail.com
Hi,
I tried Galactic Civilizations III on a WOW64 wine prefix on OS X 10.10 (set
windows 7 in winecfg), and it failed to start with the following output:
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:ver:GetCurrentPackageId (0x22f090 0x0): stub
fixme:heap:RtlSetHeapInformation 0x970000 0 0x22fd10 4 stub
err:module:attach_process_dlls "D3DCOMPILER_46.dll" failed to initialize,
aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files
(x86)\\Galactic Civilizations III\\GalCiv3.exe" failed, status c0000005
The file "D3DCompiler_46.dll" is bundled in the game directory.
I know it's probably too early for a Win64 DX10 game, but I thought I'd give it
a try! :)
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