[Bug 39540] New: DirectInput, Xinput, Overall Controller support messed up on OS X

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 1 12:09:57 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=39540

            Bug ID: 39540
           Summary: DirectInput, Xinput, Overall Controller support messed
                    up on OS X
           Product: Wine
           Version: 1.7.54
          Hardware: x86
                OS: Mac OS X
            Status: UNCONFIRMED
          Severity: major
          Priority: P2
         Component: directx-dinput
          Assignee: wine-bugs at winehq.org
          Reporter: adrian.koehres at gmx.net

I've tried many games now and nothing really works.
I tried a PS3 Dualshock Controller and also a Xbox360 controller. If the game
doesn't handle controller support by itself then there is no chance to get it
to work. Dinput breaks controller input completely in most cases and xinput
doesn't do anything at all.

I had games where the buttons were recognized, and the axes not. And games
where absolutely nothing was recognized. The controllers I testet worked
perfectly with native controller supporting games on OS X. As soon as I'm using
wine and the game isn't handling the controller by itself, its a pain.

For example Volgarr the Viking (I know there is a OS X port) works perfectly
when porting the Windows version with wine. The Controller gets detected
flawlessly without any problems. There is no need to install dinput/xinput
through winetricks as the game is doing that somehow by itself.
There is a game called TowerClimb when portet with wine on OS X, only the
buttons work. The axes and throttlers absolutely don't work. No matter if I
install dinput/xinput through winetricks.
I tried mapping the controller myself through regkey values but you need the
name of the divice for doing that. So using "WINEDEBUG=+dinput wine game.exe
2>&1 | grep joydev_enum_device" results in
"fixme:dinput:IDirectInputDevice2AImpl_EnumEffects
(this=0x7043d00,0x26c1a60,0x2702fb8,0x00000000): stub!"
Then I tried PrinceOfPersia: Sands Of Time where it was not possible to get any
controller working with it's wine port. Installed dinput/xinput. Nothing seems
to work though.

The Wine Control Panel Gamecontroller utility seems to recognize the
controllers though. Also different Windows Gamecontroller utilities seem to
recognize the controllers flawlessly when ported with wine. Programs which
handle the controller by themselves with their own dinput/xinput.dll's seem to
work well. 
It's getting problematic when you have to use dinput/xinput through winetricks
as they don't seem to work.
I've tried many different versions on wine. Nothing works.

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