[Bug 39513] Desperados: input lag after resuming from pause
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Nov 2 13:41:25 CST 2015
https://bugs.winehq.org/show_bug.cgi?id=39513
Béla Gyebrószki <gyebro69 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
Status|UNCONFIRMED |NEW
URL| |https://archive.org/downloa
| |d/desperadosDemo/desperados
| |Demo.rar
CC| |gyebro69 at gmail.com
Component|directx-dinput |-unknown
Ever confirmed|0 |1
--- Comment #2 from Béla Gyebrószki <gyebro69 at gmail.com> ---
This bug is present in Robin Hood: Legend of Sherwood, too (formerly both games
were affected by bug #26875).
Confirming the bug, but I'm not sure this is a dinput issue (native doesn't
help).
FWIW, the bug is not present for me with Wine 1.5.15, but happens with 1.5.20
and newer.
Fedora 23
X Server 1.18.0
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV92
OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.1.0-devel
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