[Bug 39513] Desperados: input lag after resuming from pause

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Nov 2 13:41:25 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=39513

Béla Gyebrószki <gyebro69 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Keywords|                            |download
             Status|UNCONFIRMED                 |NEW
                URL|                            |https://archive.org/downloa
                   |                            |d/desperadosDemo/desperados
                   |                            |Demo.rar
                 CC|                            |gyebro69 at gmail.com
          Component|directx-dinput              |-unknown
     Ever confirmed|0                           |1

--- Comment #2 from Béla Gyebrószki <gyebro69 at gmail.com> ---
This bug is present in Robin Hood: Legend of Sherwood, too (formerly both games
were affected by bug #26875).

Confirming the bug, but I'm not sure this is a dinput issue (native doesn't
help).
FWIW, the bug is not present for me with Wine 1.5.15, but happens with 1.5.20
and newer.

Fedora 23
X Server 1.18.0
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV92
OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.1.0-devel

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