[Bug 34480] Multiple games crash during attempt to write past the end of mip level, expecting contiguous mipchain allocation (League of Legends, Warlock Master of the Arcane)
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Nov 6 06:02:59 CST 2015
https://bugs.winehq.org/show_bug.cgi?id=34480
--- Comment #45 from Riccardo <c10ud.dev at gmail.com> ---
(In reply to oxwivi from comment #44)
> (In reply to Riccardo from comment #39)
> > My latest work on this issue, considering Stefan's remarks and hints can be
> > found in this branch: https://github.com/c10ud/wine/compare/TextureAllocation
>
> How do I apply all those patches on Wine? I can't see anyway to download the
> entire branch on GitHub.
That branch is outdated, I suggest you try one of the following workarounds:
https://bugs.winehq.org/show_bug.cgi?id=34480#c0
or
https://bugs.winehq.org/show_bug.cgi?id=34480#c33
until a proper solution is applied (there's ongoing work but it won't
happen _soon_)
Ciao,
Riccardo
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