[Bug 39563] Oddworld: Stranger's Wrath HD crashes when starting a new game
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Nov 8 21:26:48 CST 2015
https://bugs.winehq.org/show_bug.cgi?id=39563
--- Comment #4 from Béla Gyebrószki <gyebro69 at gmail.com> ---
Created attachment 52719
--> https://bugs.winehq.org/attachment.cgi?id=52719
glxinfo (nouveau)
(In reply to Alex Henrie from comment #1)
> I am not sure why honestly reporting the absence of this extension would
> cause your game to crash. However, if the game is not too taxing, you might
> be able to work around this problem with `LIBGL_ALWAYS_SOFTWARE=1 wine
> my-game.exe`.
The game crashes in the same way with the software renderer too.
(In reply to Sebastian Lackner from comment #2)
> I would guess this is similar to bug 38480. Does the following patch help?
>
> https://github.com/wine-compholio/wine-staging/blob/master/patches/opengl32-
> Revert_Disable_Ext/0001-Revert-opengl32-Return-a-NULL-pointer-for-functions-.
> patch
>
> Technically its a bug in Mesa, but imho we could easily fix it / workaround
> it on our side.
The patch indeed makes the crash go away.
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