[Bug 29168] Multiple games and applications need realtime updates to KSYSTEM_TIME members in KUSER_SHARED_DATA (Star Wars: The Old Republic game client, GO 1.4+ runtime)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Nov 9 13:12:16 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=29168

EoD <EoD at xmw.de> changed:

           What    |Removed                     |Added
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                 CC|                            |EoD at xmw.de

--- Comment #281 from EoD <EoD at xmw.de> ---
(In reply to Joe Terwilliger from comment #279)
> Created attachment 51589 [details]
> 1.7.44 thread.c patch, OS X compatible
> 
> Possibly why the preexisting patches have not been accepted is clock_gettime
> and clock_nanosleep are not directly supported in OS X.  I am not sure why
> the clock_gettime nor the update_time_spec routine since it doesn't seem to
> be used at all.  
> 
> I've trimmed the fat and converted the sleep / update loop back to nanosleep
> and this patch is working fine for me on 1.7.31 and 1.7.44  on OS X 10.9.5
> and 10.10.3
> 
> Patch was tested running Star Wars: The Old Republic latest versions
> (without swtorfix.exe running, of course.)
> 
> Could someone test on Linux?

I tested it on Gentoo with kernel 4.2.5 and wine 1.7.45:
It fixes the problem with launching swtor (without swtor_fix.exe)!

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