[Bug 39577] Fallout 4 needs WINED3DFMT_R11G11B10_FLOAT render target
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Nov 12 09:37:27 CST 2015
https://bugs.winehq.org/show_bug.cgi?id=39577
Józef Kucia <joseph.kucia at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Summary|Fallout 4 crashes at launch |Fallout 4 needs
|- |WINED3DFMT_R11G11B10_FLOAT
|d3d11_device_CreateRenderTa |render target
|rgetView |
Ever confirmed|0 |1
--- Comment #3 from Józef Kucia <joseph.kucia at gmail.com> ---
Fallout 4 tries to create a WINED3DFMT_R11G11B10_FLOAT texture, and to use it
as a render target. The WINED3DFMT_R11G11B10_FLOAT format is currently not
supported in wined3d.
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