[Bug 39577] Fallout 4 needs WINED3DFMT_R11G11B10_FLOAT render target

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Nov 12 09:37:27 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=39577

Józef Kucia <joseph.kucia at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |NEW
            Summary|Fallout 4 crashes at launch |Fallout 4 needs
                   |-                           |WINED3DFMT_R11G11B10_FLOAT
                   |d3d11_device_CreateRenderTa |render target
                   |rgetView                    |
     Ever confirmed|0                           |1

--- Comment #3 from Józef Kucia <joseph.kucia at gmail.com> ---
Fallout 4 tries to create a WINED3DFMT_R11G11B10_FLOAT texture, and to use it
as a render target. The WINED3DFMT_R11G11B10_FLOAT format is currently not
supported in wined3d.

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