[Bug 38326] 3DMark03: Could not find vertex shader attribute 'vs_in1'
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Nov 12 12:31:58 CST 2015
https://bugs.winehq.org/show_bug.cgi?id=38326
--- Comment #12 from swswine at gmail.com ---
There is much of strange things about it.
1. The patch is not completely applied: look at your message:
"patching file dlls/wined3d/wined3d_private.h
patch unexpectedly ends in middle of line"
Perhaps you've got patch file truncated somehow.
I wonder how this compiles at all as for wined3d_private.h patch adds a field
to a structure which is used in the other file.
2. The other files are patched with hunk displacement which means that you are
actually patching a bit different version. The patch relates to released
version of 1.7.54 (https://dl.winehq.org/wine/source/1.7/, file
wine-1.7.54.tar.bz2).
Unfortunately I have completely no experience with Mac/OSX/Wineskin (I was
initially confused by your 'Hardware' field telling it is Linux) and thus can't
guess any further what may be happening in your environment (e. g. I do not
know how build is performed through wineskin), so I suggest we give up for now.
Hopefully this strange behavior will be clarified someday by you or someone
running these programs on OSX.
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