[Bug 29168] Multiple games and applications need realtime updates to KSYSTEM_TIME members in KUSER_SHARED_DATA (Star Wars: The Old Republic game client, GO 1.4+ runtime)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Nov 12 13:17:07 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=29168

--- Comment #287 from Joe Terwilliger <jolyon at nixbox.com> ---
I can attest that the wine-staging team has implemented some of the kshared
data routine, but it is incomplete and does not solve the problem the latest
patch here fixed.  I have patched it successfully a few times in the
wine-staging releases, but it has fallen out of date due to some other extreme
restructuring of that source file by the wine-staging team.

I fail to see how the latest patch here would significantly impact performance
as the Windows subsystem already is apparently performing this same operation
at some level, possibly in the network layer?  I did experiment in raising the
refresh interval wondering if that could improve performance, but it breaks the
fix which leads me to believe the original code for this patch is somehow
derived directly from the Windows source or compiled code.  The only thing I
can think of this not being accepted is this is perhaps not the right location
for this particular patch.

At any rate, I agree that this could be an opt-in performance patch only
enabled if specified via winecfg settings or some other switch on wine startup.

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