[Bug 39576] Sound in StarCraft 2 breaks after

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 13 05:11:08 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=39576

--- Comment #1 from kolAflash <kolAflash at kolahilft.de> ---
Looks like this only happens on one of my two computers, with the following
specs:

CPU: AMD Phenom(tm) II X4 955 Processor (4 cores, 3.2 Ghz)
RAM: 12 GB
GPU: Sapphire Radeon HD 6450 2GB GDDR3

Sound devices:

Advanced Micro Devices, Inc. [AMD/ATI] SBx00 Azalia (Intel HDA) (the one I
actually use)

Advanced Micro Devices, Inc. [AMD/ATI] Caicos HDMI Audio [Radeon HD 6400
Series]

OS: openSUSE 13.2 (x86_64)
Mesa3D: by openSUSE 13.2



On the other hand, on my Notebook StarCraft II Legacy of the Void is working
completely fine. Maybe because of the other Mesa-Version.
I'll further investigate.

CPU: Intel(R) Core(TM) i7-2620M CPU @ 2.70GHz (2 cores + 2
hyperthreading-cores)
RAM: 8 GB
GPU: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics
Controller (by the Intel CPU)
Sound: Intel Corporation 6 Series/C200 Series Chipset Family High Definition
Audio Controller

OS: openSUSE 13.2 (x86_64)
Mesa3D: Mesa3D 11.0 compiled by myself

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