[Bug 39583] Fallout 4 crashes on startup, reports 'Direct3D 10 is not supported on this GPU with the current shader backend' (needs support for Mesa OpenGL >= 3.2 core profiles, Shader Model 4)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 13 07:38:12 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=39583

Anastasius Focht <focht at gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
                 CC|                            |focht at gmx.net
         Resolution|---                         |DUPLICATE
            Summary|Fallout 4 crashes on start  |Fallout 4 crashes on
                   |                            |startup, reports 'Direct3D
                   |                            |10 is not supported on this
                   |                            |GPU with the current shader
                   |                            |backend' (needs support for
                   |                            |Mesa OpenGL >= 3.2 core
                   |                            |profiles, Shader Model 4)

--- Comment #2 from Anastasius Focht <focht at gmx.net> ---
Hello folks,

dupe of bug 38648

--- snip ---
trace:d3d:wined3d_adapter_init_gl_caps GL_RENDERER: "Mesa DRI Intel(R) Haswell
Mobile ".
trace:d3d:wined3d_adapter_init_gl_caps GL_VENDOR: "Intel Open Source Technology
Center".
trace:d3d:wined3d_adapter_init_gl_caps GL_VERSION: "3.0 Mesa 11.0.4".
trace:d3d:wined3d_parse_gl_version Found OpenGL version 3.0.
--- snip ---

Regards

*** This bug has been marked as a duplicate of bug 38648 ***

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