[Bug 39583] Fallout 4 crashes on startup, reports 'Direct3D 10 is not supported on this GPU with the current shader backend' (needs support for Mesa OpenGL >= 3.2 core profiles, Shader Model 4)
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Nov 13 07:38:12 CST 2015
https://bugs.winehq.org/show_bug.cgi?id=39583
Anastasius Focht <focht at gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
CC| |focht at gmx.net
Resolution|--- |DUPLICATE
Summary|Fallout 4 crashes on start |Fallout 4 crashes on
| |startup, reports 'Direct3D
| |10 is not supported on this
| |GPU with the current shader
| |backend' (needs support for
| |Mesa OpenGL >= 3.2 core
| |profiles, Shader Model 4)
--- Comment #2 from Anastasius Focht <focht at gmx.net> ---
Hello folks,
dupe of bug 38648
--- snip ---
trace:d3d:wined3d_adapter_init_gl_caps GL_RENDERER: "Mesa DRI Intel(R) Haswell
Mobile ".
trace:d3d:wined3d_adapter_init_gl_caps GL_VENDOR: "Intel Open Source Technology
Center".
trace:d3d:wined3d_adapter_init_gl_caps GL_VERSION: "3.0 Mesa 11.0.4".
trace:d3d:wined3d_parse_gl_version Found OpenGL version 3.0.
--- snip ---
Regards
*** This bug has been marked as a duplicate of bug 38648 ***
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