[Bug 39576] Sound in StarCraft 2 breaks after

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Nov 16 10:36:21 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=39576

--- Comment #7 from Andrew Eikum <aeikum at codeweavers.com> ---
There are a number of audio commits in between those two tags.

It would be useful to get an audio log <http://wiki.winehq.org/Sound> of a
failing session with the latest version of Wine.

I understand it's hard because it takes a while to reproduce. You may want to
quit the game if it doesn't happen after a few minutes, to delete the log file
so it doesn't fill up your hard drive. You don't need to keep logging after the
bug occurs, just a few seconds of broken audio is enough.

When you get a log, we would only need the end of the log starting shortly
(say, 10,000 lines) before it starts spamming "underrun occurred". 

Is that something you can do?

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