[Bug 39631] New: No sound in S.T.A.L.K.E.R. Call of Pripyat

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 20 07:09:55 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=39631

            Bug ID: 39631
           Summary: No sound in S.T.A.L.K.E.R. Call of Pripyat
           Product: Wine
           Version: 1.7.55
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: abolte at systemsaviour.com
      Distribution: ---

There seems to be a regression. 1.7.54 allowed S.T.A.L.K.E.R. Call of Pripyat
to run with sound (albeit somewhat scratchy for me).

In 1.7.55 sound no longer works, at least in the intro videos and the main menu
(which is as far as I tested).

Tested using a brand new 32-bit prefix on a Debian Jessie 64-bit host. The Test
Sound button in winecfg works fine.

If I run the game in Window mode and have pavucontrol running at the same time,
I see the xrEngine.exe audio stream appear (as well as one already opened
called Steam.exe), but no sound is produced from either of those.

Even while the game is running, I can re-open winecfg in the same prefix and
hit Test Sound and that continues to work.

Let me know what kind of WINEDEBUG trace you require, if any. The standard
console output doesn't appear to be useful. I'm expecting this is related to
the switch to PulseAudio, but I'm happy to regression test if that would help.

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