[Bug 39631] New: No sound in S.T.A.L.K.E.R. Call of Pripyat
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Nov 20 07:09:55 CST 2015
https://bugs.winehq.org/show_bug.cgi?id=39631
Bug ID: 39631
Summary: No sound in S.T.A.L.K.E.R. Call of Pripyat
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: abolte at systemsaviour.com
Distribution: ---
There seems to be a regression. 1.7.54 allowed S.T.A.L.K.E.R. Call of Pripyat
to run with sound (albeit somewhat scratchy for me).
In 1.7.55 sound no longer works, at least in the intro videos and the main menu
(which is as far as I tested).
Tested using a brand new 32-bit prefix on a Debian Jessie 64-bit host. The Test
Sound button in winecfg works fine.
If I run the game in Window mode and have pavucontrol running at the same time,
I see the xrEngine.exe audio stream appear (as well as one already opened
called Steam.exe), but no sound is produced from either of those.
Even while the game is running, I can re-open winecfg in the same prefix and
hit Test Sound and that continues to work.
Let me know what kind of WINEDEBUG trace you require, if any. The standard
console output doesn't appear to be useful. I'm expecting this is related to
the switch to PulseAudio, but I'm happy to regression test if that would help.
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