[Bug 32092] Star Wars: The Old Republic - Game Crashes when Using Map

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 20 07:20:09 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=32092

--- Comment #60 from EoD <EoD at xmw.de> ---
Created attachment 52811
  --> https://bugs.winehq.org/attachment.cgi?id=52811
A log with WINEDEBUG=+debugstr,+d3d_texture,+trace,+d3d9

Even though most of the problem is already known, here is a full log with some
trace information:

trace:d3d9:d3d9_device_CreateTexture iface 0x163728, width 32, height 32,
levels 1, usage 0x200, format 0, pool 0, texture 0xaafe7b8, shared_handle
(nil).
trace:d3d_texture:wined3d_texture_create device 0x1851d8, desc 0xaafe694,
level_count 1, surface_flags 0x1, data (nil), parent 0x577ed0c0, parent_ops
0x7effccc0, texture 0x577ed0d0.
warn:d3d_texture:texture_init (0x580c9c10) : Texture cannot be created with a
format of WINED3DFMT_UNKNOWN.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list