[Bug 39546] Smooth textures of paladin in Heroes VI

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Nov 21 04:25:12 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=39546

--- Comment #8 from Sergey Isakov <isakov-sl at bk.ru> ---
(In reply to Alistair Leslie-Hughes from comment #7)
> err:d3dcompiler:compile_shader HLSL shader parsing failed.
> 
> This would point the issue in d3dcompiler
> 
> Does this help (when using builtin dx9)
> winetricks d3dcompiler_43

No.
builtin d3dx9_36.dll + native d3dcompiler_43.dll
also absent textures but paladin now is blue. While with builtin compiler it is
white.

To get good picture native d3dx9_36.dll only is needed.

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