[Bug 39057] Support for Indexed Vertex Blending

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Nov 24 04:03:55 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=39057

--- Comment #47 from swswine at gmail.com ---
(In reply to Sergey Isakov from comment #46)

> WINED3D_GL_EXT_NONE <-> ARB_UNIFORM_BUFFER_OBJECT
> What is the count=150?

matrices 151-255 are available only if ARB_UNIFORM_BUFFER_OBJECT GL extension
is supported (see constants in wined3d_private.h). Structure initialization is
messy, but I followed the style that was already in there.

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