[Bug 39578] Wined3d does not support vs_2_sw and vs_3_sw software vertex shaders

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Nov 24 09:28:49 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=39578

--- Comment #15 from gamiljydcome at gmail.com ---
Created attachment 52881
  --> https://bugs.winehq.org/attachment.cgi?id=52881
WINEDEBUG=+d3d,+d3d_shader,+d3d9 wrong  renderring trace log ~430M (radeon
firegl v5700)



(In reply to swswine from comment #14)
> I see that there is a support for constant buffers but it requires
> ARB_UNIFORM_BUFFER object extension that your GL does not have. So it would
> probably easier to test the game on the newer GL.

The Sims 2 Nightlife released about 09/2005, so it just need dx9.0c and i
checked wined3d lib by lsof using d3d9.dll.so indeed.

Anyway i disabled d3d10/d3d10_1/d3d10core/d3d11 throug winecfg, switch to
radeon card (GL3.3 support), got a trace log with you patched version of
course. If you would please review it. 

The game shows 3d model even worse than intel card(GL2.1), more flicker,black
block.

I still doubt it's about you patch (ivb and float register).

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