[Bug 39057] Support for Indexed Vertex Blending
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Nov 26 06:56:21 CST 2015
https://bugs.winehq.org/show_bug.cgi?id=39057
--- Comment #49 from gamiljydcome at gmail.com ---
Hi swswine .
I'm retrying to add vao/vbo support to your IVB patch that ext feature
GL2.1/glsl1.2 supported.
The problem is howto make glsl var "uniform mat4 ffp_modelview_matrix[256]"
communicate with vao/vbo.
i was tried to redefine "attribute mat4 ffp_modelview_matrix[256]" but glsl1.2
don't support attribute array, must above glsl1.5.
So is there anyway change glsl code to make "uniform
ffp_modelview_matrix[256]" could communicate with vao/vbo or it's not possible?
Thanks.
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