[Bug 38490] Dark Souls: Prepare to Die (steam) crashes

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 27 07:50:50 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=38490

Anastasius Focht <focht at gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |NEEDINFO
                URL|                            |store.steampowered.com/app/
                   |                            |211420
     Ever confirmed|0                           |1

--- Comment #4 from Anastasius Focht <focht at gmx.net> ---
Hello folks,

please retest with more recent Wine, preferably Wine 1.7.55 or higher.

Unfortunately just telling "crashes after 10-15 seconds" is not precise enough
(fast vs. slow computer, storage backend, ...).

"crashes before any graphics is shown/mode switched" (windowed mode)
"crashes after intro video sequence <companyname> is shown"
"crashes immediately after showing main menu"
...

Also provide terminal output (not only the backtrace which is kind of useless
due to missing symbol information).

---

I found a distributed backup of the game and the game works fine for me.

The callstack from the backtrace partially matches the return addresses from my
binary but unfortunately it didn't hit the code during the whole game: startup,
intro videos, gameplay.


--- snip ---
-=[ ProtectionID v0.6.7.0 OCTOBER]=-
(c) 2003-2015 CDKiLLER & TippeX
Build 31/10/15-14:35:10
Ready...
Scanning -> C:\Program Files\BANDAI NAMCO Games\DARK SOULS - Prepare To Die
Edition\DATA\DARKSOULS.exe
File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 17607240 (010CAA48h)
Byte(s) | Machine: 0x14C (I386)
Compilation TimeStamp : 0x54B6EFC0 -> Wed 14th Jan 2015 22:37:52 (GMT)
[TimeStamp] 0x54B6EFC0 -> Wed 14th Jan 2015 22:37:52 (GMT) | PE Header | - |
Offset: 0x00000130 | VA: 0x00400130 | -
-> File Appears to be Digitally Signed @ Offset 010C9C00h, size : 0E48h / 03656
byte(s)
[!] Executable uses SEH Tables (/SAFESEH) (6382 calculated 6382 recorded... 0
invalid addresses) 
[File Heuristics] -> Flag #1 : 00000000000001001100000000000100 (0x0004C004)
[Entrypoint Section Entropy] : 6.65 (section #0) ".text   " | Size : 0xCC98A6
(13408422) byte(s)
[DllCharacteristics] -> Flag : (0x8000) -> TSA
[SectionCount] 4 (0x4) | ImageSize 0x11BF000 (18608128) byte(s)
[VersionInfo] Company Name : NAMCO BANDAI Games Inc.
[VersionInfo] Product Name : DARK SOULS PREPARE TO DIE EDITION
[VersionInfo] Product Version : 1.0.2.0
[VersionInfo] File Description : DARK SOULS PREPARE TO DIE EDITION executable
[VersionInfo] File Version : 1.0.2.0
[VersionInfo] Original FileName : DATA.exe
[VersionInfo] Internal Name : DARKSOULS
[VersionInfo] Version Comments : PCompanyName
[VersionInfo] Legal Copyrights : DARK SOULS(TM): PREPARE TO DIE(TM) EDITION &
(C)2012 NAMCO BANDAI Games Inc. (C)2011-2012 FromSoftware. Inc.
[!] Steam api usage detected
[CdKeySerial] found "Unregistered" @ VA: 0x00CE686D / Offset: 0x00CE566D
...
[CompilerDetect] -> Visual C++ 9.0 (Visual Studio 2008)
- Scan Took : 4.920 Second(s) [000000FF0h (4080) tick(s)] [503 of 577 scan(s)
done]
--- snip ---

$ wine --version
wine-1.8-rc1-89-g4a315cd

Regards

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