[Bug 39685] Rollcage Redux v1.3.8 crashes on startup (unimplemented function msvcr120.dll.??0event at Concurrency@@QAE at XZ)
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Nov 27 12:13:32 CST 2015
https://bugs.winehq.org/show_bug.cgi?id=39685
Anastasius Focht <focht at gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
Status|UNCONFIRMED |NEW
URL| |http://www.codemonkey.me.uk
| |/rollcage_redux.php
CC| |focht at gmx.net
Summary|Rollcage Redux crashes on |Rollcage Redux v1.3.8
|startup (unimplemented |crashes on startup
|function |(unimplemented function
|msvcr120.dll.??0event at Concu |msvcr120.dll.??0event at Concu
|rrency@@QAE at XZ) |rrency@@QAE at XZ)
Ever confirmed|0 |1
--- Comment #2 from Anastasius Focht <focht at gmx.net> ---
Hello Fincer,
confirming.
It seems you manually edited the Wine crash report that is attached to the
initial report.
Please don't do that, leave it in original state as saved from Wine crash
reporter.
Your second attachment is fine, it contains everything as-is - with full,
unmodified backtrace info compared to first attachment.
The reason is that users report crashes but don't tell/forgot about native
overrides.
A complete list of all mapped binaries is needed to derive this information.
Although it doesn't matter in this case (it's obvious that builtin is used),
you skipped the module mappings for 'msvcr120' and 'msvcp120' in the first
attachment.
Another hint:
Try to provide the exact version of the app/game when reporting a bug.
Vendors update apps or even rewrite them, making it sometimes hard or even
impossible to reproduce the original problem with newer versions.
Thanks.
Regards
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