[Bug 39396] "Legend of Grimrock 2" editor flickers

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Oct 6 15:16:29 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=39396

--- Comment #1 from hans_squared at yahoo.com ---
I'm not the only person who's encountered this bug:
http://www.grimrock.net/forum/viewtopic.php?f=21&t=7010&start=10#p74947

So, more detail on this: the editor displays 1 frame, then displays sheer black
for a while. While it isn't displaying black, I can click on things, but since
it's only one frame I need multiple tries. With no dungeon loaded, it displays
a frame every 0.3 seconds or so. With standard assets loaded (new dungeon), it
takes about 30 seconds to display a frame. If I make a dungeon that doesn't
load standard assets, it manages a frame every 0.5 seconds or so. The size of
the window does not affect the delay.

Tried virtual desktop and changing Windows version. Made no difference.

edit: decided to try running the editor in virtualbox, but the game crashes on
startup complaining about an attempt to compare number with nil in
autoDetectResolution in Config.lua.

edit: So this issue also happens in the original Grimrock, but apparently at
least one person was able to use the editor. Time to try screwing around with
older versions?
https://appdb.winehq.org/objectManager.php?sClass=version&iId=25737

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