[Bug 33819] Majesty display only refreshes when mouse moves

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Oct 18 19:50:05 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=33819

super_man at post.com changed:

           What    |Removed                     |Added
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                 CC|                            |super_man at post.com

--- Comment #11 from super_man at post.com ---
(In reply to Rohan Hart from comment #9)
> (In reply to comment #8)
> > If possible try without a compositor, because it sounds a bit like front buffer
> > updates aren't properly getting flushed to the screen, although afaik we're
> > calling glFlush() everywhere that happens. This is mostly a consideration for
> > ddraw games, so DirectX 7 would also be consistent with that.
> 
> Running under openbox did indeed remove this issue but it ran very slowly. 
> Further digging provided some parameters for Majesty, one of which fixed
> this issue (I'll document this in appdb).  From it's name, nothreadedcursor,
> I'd assume that there may be some threading related complexity.
> 
> So as far as I'm concerned this is closed.
> 
> cheers

Based on this not wine bug?

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